![]() ![]() However, this password follows the same aforementioned rule: no companions can be recruited during Trevor's quest.Īfter beating the game, a harder mode can be started. Starting a new game with the secret name "AKAMA" at the Password screen starts a new game with Trevor only already in Hard Mode, without the need of beating Normal Mode. Certain candles are placed in odd far away and/or hard to reach locations where only Grant Danasty or Alucard can reach, although they're not available during the first playthrough, making them exclusive to Hard Mode.īecause of the password system, this is the first game where the player can start a new session in Hard Mode. There are some creatures that appear in this mode that do not appear in the normal game, such as floating Skull Heads that move similar to Medusa Heads, but with much more erratic and unpredictable up and down motions. Additional creatures are added and others have been swapped with more powerful ones. The player takes more damage in this mode. However, it's not possible to switch them for another companion during the course of this quest, even when/if defeating the bosses that gave the option to recruit a partner in the standard game. The player starts Hard Mode with the companion with whom they beat Normal Mode. In Dracula's Curse, Hard Mode can be played after beating the game in Normal Mode. Therefore, there is no way to resume progress, meaning players will have to get to the end in one sitting (although 'Continues' are still unlimited).Ĭastlevania III: Dracula's Curse See also: New Game Plus There are no passwords for Hard Mode other than the initial password at the beginning.More enemy types will downgrade the Vampire Killer when they deal damage.Despite this, there are a few differences that add to the challenge: Hard Mode in this game is very similar to the Normal mode, as the enemies and damage do not change from the regular mode. It is also accessible immediately via a password. After beating the final boss, wait until the game "stops" at the end of the credits, and then press A and Start together to begin a second loop in Hard Mode. Hard Mode also exists in the Game Boy sequel. However, the score and the stage number will still increase. Stage 17 to 20: Enemy damage ×16 (instant death)Ĭlearing Stage 20 will not increase the difficulty any further.This will continue to increase with each subsequent loop through the four stages. Upon beating the game in Normal Mode, the player can play through the game again with damage from creatures increased twofold. Castlevania is more difficult than in the original Castlevania). Arcade games of this era typically were tougher than games that were released on home consoles only (Easy Mode itself in VS. Enemy placement remains the same as Easy Mode, but enemies cause more damage. Castlevania, Hard mode can be selected via a DIP switch. Every time the player beats Hard Mode, another round of Hard Mode can be started. Additional hidden crowns can be found in this mode, which are worth many more points than usual. Each enemy deals twice the damage they normally do, even in the early levels. Some of the enemies, such as Zombies, move faster. Hard Mode features additional enemies, such as Bats or Medusa Heads in some difficult platforming areas. Since there are no passwords or a save feature in the original NES version of the game, it's not possible to play Hard Mode without first playing through the entire Normal Mode during that session. In Castlevania, Hard Mode is an additional quest that takes place after the player completes the game in Normal Mode. In Castlevania Judgment, there is an even harder mode that is unlocked after the completion of Hard Mode, called " Brutal Mode". ![]() This mode has had different names in some games (such as " Crazy Mode"). Oftentimes, it features additional enemies in a determined area, enemies being replaced by more powerful enemies (sometimes even new enemies that don't appear in the standard game), enemies gaining extra characteristics and stats (e.g.: dealing extra damage and becoming more resilient), faster enemies, as well as reduced attack and defense abilities for the player. It usually becomes playable after the game has been beaten on Normal Mode. Hard Mode first appeared in the original Castlevania, and since then most games in the series have followed this tradition. 2.17 Castlevania: The Adventure ReBirth.2.10 Castlevania: Harmony of Dissonance. ![]()
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